Hi-Rez Studios is looking to hire a Technical Sound Designer
to join our new studio Alacrity Arthouse and work at our studio in
At Hi-Rez, you will have an opportunity to be part of an
innovative environment that embraces new and different ideas. We
are a passionate and enthusiastic bunch who love video games. We
have incredibly talented individuals who are empowered to create
and challenged to learn. All of this means more opportunities for
you to unleash your creativity and dedication.
In the Alacrity Arthouse Studio, we support all of Hi-Rez' game
projects with a wide range of art pipeline and creative services
starting with direct game art and tech art production and pipeline
consultation, but also including cinematics, audio design, and
outsourcing support. Alacrity Arthouse is a branch of Hi-Rez
Studios dedicated to bring great art solutions to Hi-Rez and other
game development studios.
Come join the creators of the critically acclaimed games SMITE,
Paladins, Tribes: Ascend, and Global Agenda as we embark on
exciting new game projects!
What our Technical Sound Designers do:
* Work with the Senior Technical Sound Designer to optimize and
refine current audio pipelines across all games. * Apply best
practices for technical audio workflows set forth by the Senior
Technical Sound Designer for all games. * Implement in-game audio.
* Spec, create, extend, and troubleshoot audio tools, features, and
functionality. * Provide technical support for sound designers
across multiple games. * Act as a liaison to advocate for audio to
the engineering staff, and partner with team members across
disciplines to find solutions that best support quality audio. *
Work with outsourced audio engineers and manage an outsourced
pipeline. * Play the game regularly and continually identify
opportunities to improve audio quality.
Who we are looking for:
* 3+ years in a technical sound designer role in the games
industry. * Exceptional Wwise implementation skills. * Familiarity
with Unreal Blueprints. * Experience with and a deep understanding
of Unreal Engine 3 and Unreal Engine 4. The more Unreal experience,
the better! * Experience with C, C++, and UnrealScript a plus. *
Experience with visual scripting languages such as Blueprint,
Kismet, Max/MSP, etc. a plus. * Ability to work well with all
departments and accept and run with feedback. * Ability to handle
multiple tasks/projects simultaneously.